Video Game Features

Results 1 - 20 of 41 Page: 1 2 3

November 18, 2010

June 10, 2010

The Many Authors of Red Dead Redemption Genre takes tangled path from Hollywood to video games

May 20, 2010

Videogame improv Sleep is Death puts the focus on your storytelling

April 1, 2010

If you’re feeling sinister The designer-as-antagonist in videogames

February 18, 2010

Mass Effect sequel dark, intense Space opera’s second installment improves all around

January 21, 2010

Killing the competition1 Assassins, iconic plumbers among last year’s late essentials

December 31, 2009

Video games worth pondering This decade, games have realized they can mean something

December 17, 2009

Joystuck’s gift guide Picking what to get your favourite gamer is easy

November 12, 2009

Fall releases add humour to gameplay Season’s top games don’t take things too seriously

October 15, 2009

PS3 shrinks, Xbox and Wii sticker prices follow suit Console manufacturers continue price battle

September 24, 2009

Video game noir Critics need to find a new adjective to abuse

September 10, 2009

Corporate video games still suck Guitar Hero 5 courts controversy with Cobain
Fast Forward’s fall video game preview New games let you kill Nazis, colonize other planets or just pass a puck around

September 3, 2009

Batting around the Man-Bat A fascinating example of gaming’s adolescence

July 23, 2009

Rock Band embraces the masses Music game opens up the means of production

July 9, 2009

Movie-to-game transition improving Ghostbusters, Riddick prove we’ve come a long way since E.T.

June 18, 2009

The pen is mightier... Scribblenauts lets players doodle their way to victory

June 11, 2009

Nintendo DSi proves the point1 New features not half as important as how they’ll be used
Results 1 - 20 of 41 Page: 1 2 3

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