Thursday, September 23, 2004
Calgary's News & Entertainment Weekly
FFWD Weekly
THEATRE
by Jeff Kubik
It’s all in the games
Vertigo Mystery Theatre’s design-heavy Sleuth misses the point of this thriller
Review
SLEUTH
Vertigo Mystery Theatre
Starring David LeReaney and Noel Johansen
Written by Anthony Shaffer
Directed by Margaret Bard
Runs until October 9
Vertigo Playhouse (Tower Centre)

In any good game, tension drives the fun. Win or lose, one mind pitted against another, it’s simply no fun to play if the outcome is assured. Unfortunately, Vertigo Mystery Theatre’s season opening re-staging of Anthony Shaffer’s Sleuth suffers from a severe lack of this essential element.

Arriving at the home of the successful mystery writer Andrew Wyke (David LeReaney), the younger Milo Tindle (Noel Johansen) is presented with a tantalizing if unorthodox offer. In exchange for the younger man’s co-operation in a staged jewel robbery, Wyke gives Tindle his blessing to marry the older man’s wife, with whom Tindle has already been having an affair. Staged in the quiet of Wyke’s country estate, the deal soon becomes increasingly complex as the two men match wits in a game of deception. Who is playing whom becomes increasingly less clear as the pair wage an intellectual battle.

Sleuth hinges heavily on the tension inherent between its two protagonists as they exchange verbal attacks and cunning psychological strategies. Driven by their mutual manipulation, it is imperative that the interchange between these two remain at the forefront of the production. Unfortunately, with distracting production values that include an elaborate set and a heavy-handed sound design, Vertigo’s production loses much of this interaction in its own background. And the lacklustre performances don’t help.

On the Playhouse stage, the central room of Wyke’s estate has been created by Scott Reid, replete with bookshelves full of knick-knacks and a chic liquor cabinet concealed in a dartboard – a piece of ’70s tack appropriate to a play more than 30 years old. But while the set’s often absurd details belie the dramatic nature of Wyke’s personality, as the backdrop for a two-character play this detailed construction becomes overwhelming.

The audience is further alienated from the onstage exchanges by the sound design. As the game shifts in tone from the humorous to the dark and back again, this production feels compelled to cue the audience with an almost comic earnestness. However, composer David Nielsen’s dark segues serve only to draw attention away from the actors.

Both LeReaney and Johansen’s performances reflect a tight rehearsal schedule and they were still uncomfortable with the play’s dialogue after a week of performances. Oscillating between the absurd and the tragic, with their typically British costume comedy and over-the-top characterizations set against often deadly serious games, the actors lack the assurance needed to drive the audience from laughter to suspense. While LeReaney is able, at points, to reveal the profoundly theatrical nature of his character, Wyke’s frequent bouts of high drama remain largely lost against the Playhouse’s imposing backdrop. And neither he nor Johansen engage each other with the flair required to make this particular game interesting.

Since its première in 1970, Sleuth has remained a staple of mystery theatre for a reason. But to make it work, it’s important to let its characters play their games, to remember that the show’s principal attractions are the devious minds of its two competitors. Overwhelmed by its scenery, Vertigo’s production of Sleuth finds itself down two players, and where’s the fun in that?

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